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SurfaceView绘图机制
来源:互联网   发布日期:2015-10-03 15:16:32   浏览:2272次  

导读:虽然前面都使用的View来进行绘图,但View绘图机制存在两个缺陷:1、缺乏双缓冲机制2、更新图像时,必须更新View上的整张图片,效率低。所以在游戏绘制中推荐使用SurfaceView...

虽然前面都使用的View来进行绘图,但View绘图机制存在两个缺陷:

1、缺乏双缓冲机制

2、更新图像时,必须更新View上的整张图片,效率低。

所以在游戏绘制中推荐使用SurfaceView。它可以只对指定区域进行更新,可以提高效率。下面用一个简单示例来演示SurfaceView的使用:

Activity:

package com.home.activity;

import android.app.Activity;

import android.graphics.Bitmap;

import android.graphics.BitmapFactory;

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Paint;

import android.graphics.Rect;

import android.os.Bundle;

import android.view.MotionEvent;

import android.view.SurfaceHolder;

import android.view.SurfaceHolder.Callback;

import android.view.SurfaceView;

import android.view.View;

import android.view.View.OnTouchListener;

import com.home.surfaceviewtest.R;

public class SurfaceViewActivity extends Activity {

// SurfaceHolder负责维护SurfaceView上绘制的内容

private SurfaceHolder holder;

private Paint paint;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.main);

paint = new Paint();

// 获取SurfaceView实例

SurfaceView surface = (SurfaceView) findViewById(R.id.main_sv);

// 初始化SurfaceHolder对象

holder = surface.getHolder();

holder.addCallback(new Callback() {

//当surface将要被销毁时回调该方法

@Override

public void surfaceDestroyed(SurfaceHolder holder) {

}

//当surface被创建时回调该方法

@Override

public void surfaceCreated(SurfaceHolder holder) {

// 锁定整个SurfaceView

Canvas canvas = holder.lockCanvas();

// 获取背景资源

Bitmap bitmap = BitmapFactory.decodeResource(

SurfaceViewActivity.this.getResources(),

R.drawable.image2);

// 绘制背景

canvas.drawBitmap(bitmap, 0, 0, null);

// 绘制完成,释放画布,提交修改

holder.unlockCanvasAndPost(canvas);

// 重新锁两次,避免下次lockCanvas遮挡

holder.lockCanvas(new Rect(0, 0, 0, 0));

holder.unlockCanvasAndPost(canvas);

holder.lockCanvas(new Rect(0, 0, 0, 0));

holder.unlockCanvasAndPost(canvas);

}

//当一个surface的格式或大小发生改变时回调该方法

@Override

public void surfaceChanged(SurfaceHolder holder, int format,

int width, int height) {

}

});

surface.setOnTouchListener(new OnTouchListener() {

@Override

public boolean onTouch(View v, MotionEvent event) {

// 只处理按下事件

if (event.getAction() == MotionEvent.ACTION_DOWN) {

int cx = (int) event.getX();

int cy = (int) event.getY();

// 锁定SurfaceView的局部区域,只更新局部内容

Canvas canvas = holder.lockCanvas(new Rect(cx - 60,

cy - 60, cx + 60, cy + 60));

// 保存canvas的当前状态

canvas.save();

// 旋转画布

canvas.rotate(30, cx, cy);

paint.setColor(Color.RED);

// 绘制红色方块

canvas.drawRect(cx - 40, cy - 40, cx, cy, paint);

// 恢复canvas之前的保存状态

canvas.restore();

paint.setColor(Color.GREEN);

// 绘制绿色方块

canvas.drawRect(cx, cy, cx + 40, cy + 40, paint);

// 绘制完成,释放画布,提交修改

holder.unlockCanvasAndPost(canvas);

}

return false;

}

});

}

}

package com.home.activity;

import android.app.Activity;

import android.graphics.Bitmap;

import android.graphics.BitmapFactory;

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Paint;

import android.graphics.Rect;

import android.os.Bundle;

import android.view.MotionEvent;

import android.view.SurfaceHolder;

import android.view.SurfaceHolder.Callback;

import android.view.SurfaceView;

import android.view.View;

import android.view.View.OnTouchListener;

import com.home.surfaceviewtest.R;

public class SurfaceViewActivity extends Activity {

// SurfaceHolder负责维护SurfaceView上绘制的内容

private SurfaceHolder holder;

private Paint paint;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.main);

paint = new Paint();

// 获取SurfaceView实例

SurfaceView surface = (SurfaceView) findViewById(R.id.main_sv);

// 初始化SurfaceHolder对象

holder = surface.getHolder();

holder.addCallback(new Callback() {

//当surface将要被销毁时回调该方法

@Override

public void surfaceDestroyed(SurfaceHolder holder) {

}

//当surface被创建时回调该方法

@Override

public void surfaceCreated(SurfaceHolder holder) {

// 锁定整个SurfaceView

Canvas canvas = holder.lockCanvas();

// 获取背景资源

Bitmap bitmap = BitmapFactory.decodeResource(

SurfaceViewActivity.this.getResources(),

R.drawable.image2);

// 绘制背景

canvas.drawBitmap(bitmap, 0, 0, null);

// 绘制完成,释放画布,提交修改

holder.unlockCanvasAndPost(canvas);

// 重新锁两次,避免下次lockCanvas遮挡

holder.lockCanvas(new Rect(0, 0, 0, 0));

holder.unlockCanvasAndPost(canvas);

holder.lockCanvas(new Rect(0, 0, 0, 0));

holder.unlockCanvasAndPost(canvas);

}

//当一个surface的格式或大小发生改变时回调该方法

@Override

public void surfaceChanged(SurfaceHolder holder, int format,

int width, int height) {

}

});

surface.setOnTouchListener(new OnTouchListener() {

@Override

public boolean onTouch(View v, MotionEvent event) {

// 只处理按下事件

if (event.getAction() == MotionEvent.ACTION_DOWN) {

int cx = (int) event.getX();

int cy = (int) event.getY();

// 锁定SurfaceView的局部区域,只更新局部内容

Canvas canvas = holder.lockCanvas(new Rect(cx - 60,

cy - 60, cx + 60, cy + 60));

// 保存canvas的当前状态

canvas.save();

// 旋转画布

canvas.rotate(30, cx, cy);

paint.setColor(Color.RED);

// 绘制红色方块

canvas.drawRect(cx - 40, cy - 40, cx, cy, paint);

// 恢复canvas之前的保存状态

canvas.restore();

paint.setColor(Color.GREEN);

// 绘制绿色方块

canvas.drawRect(cx, cy, cx + 40, cy + 40, paint);

// 绘制完成,释放画布,提交修改

holder.unlockCanvasAndPost(canvas);

}

return false;

}

});

}

}

布局XML:

LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:orientation="vertical">

<SurfaceView

android:id="@+id/main_sv"

android:layout_width="match_parent"

android:layout_height="match_parent"/>

</LinearLayout>

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:orientation="vertical">

<SurfaceView

android:id="@+id/main_sv"

android:layout_width="match_parent"

android:layout_height="match_parent"/>

</LinearLayout>

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